Module: Discordrb::EventContainer
Overview
This module provides the functionality required for events and awaits. It is separated from the Bot class so users can make their own container modules and include them.
Class Method Summary collapse
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.class_from_string(str) ⇒ Class
Utility method to return a class object from a string of its name.
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.event_class(handler_class) ⇒ Class?
Returns the event class for a handler class type.
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.handler_class(event_class) ⇒ Class
Returns the handler class for an event class type.
Instance Method Summary collapse
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#add_handler(handler) ⇒ Object
(also: #<<)
Adds an event handler to this container.
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#application_command(name, attributes = {}) {|event| ... } ⇒ ApplicationCommandEventHandler
This event is raised whenever an application command (slash command) is executed.
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#application_command_permissions_update(attributes = {}) {|event| ... } ⇒ ApplicationCommandPermissionsUpdateEventHandler
This event is raised whenever an application command's permissions are updated.
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#autocomplete(name = nil, attributes = {}) {|event| ... } ⇒ AutocompleteEventHandler
This event is raised whenever an autocomplete interaction is created.
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#await(attributes = {}) {|event| ... } ⇒ AwaitEventHandler
This event is raised when an Await is triggered.
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#button(attributes = {}) {|event| ... } ⇒ ButtonEventHandler
This event is raised whenever an button interaction is created.
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#channel_create(attributes = {}) {|event| ... } ⇒ ChannelCreateEventHandler
This event is raised when a channel is created.
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#channel_delete(attributes = {}) {|event| ... } ⇒ ChannelDeleteEventHandler
This event is raised when a channel is deleted.
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#channel_pins_update(attributes = {}) {|event| ... } ⇒ ChannelPinsUpdateEventHandler
This event is raised whenever a message is pinned or unpinned.
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#channel_recipient_add(attributes = {}) {|event| ... } ⇒ ChannelRecipientAddHandler
This event is raised when a recipient is added to a group channel.
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#channel_recipient_remove(attributes = {}) {|event| ... } ⇒ ChannelRecipientRemoveHandler
This event is raised when a recipient is removed from a group channel.
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#channel_select(attributes = {}) {|event| ... } ⇒ ChannelSelectEventHandler
This event is raised whenever an select channel interaction is created.
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#channel_update(attributes = {}) {|event| ... } ⇒ ChannelUpdateEventHandler
This event is raised when a channel is updated.
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#clear! ⇒ Object
Removes all events from this event handler.
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#disconnected(attributes = {}) {|event| ... } ⇒ DisconnectEventHandler
This event is raised when the bot has disconnected from the WebSocket, due to the Bot#stop method or external causes.
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#heartbeat(attributes = {}) {|event| ... } ⇒ HeartbeatEventHandler
This event is raised every time the bot sends a heartbeat over the galaxy.
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#include_events(container) ⇒ Object
(also: #include!)
Adds all event handlers from another container into this one.
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#interaction_create(attributes = {}) {|event| ... } ⇒ InteractionCreateEventHandler
This event is raised whenever an interaction event is received.
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#invite_create(attributes = {}) {|event| ... } ⇒ InviteCreateEventHandler
This event is raised when an invite is created.
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#invite_delete(attributes = {}) {|event| ... } ⇒ InviteDeleteEventHandler
This event is raised when an invite is deleted.
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#member_join(attributes = {}) {|event| ... } ⇒ ServerMemberAddEventHandler
This event is raised when a new user joins a server.
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#member_leave(attributes = {}) {|event| ... } ⇒ ServerMemberDeleteEventHandler
This event is raised when a member leaves a server.
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#member_update(attributes = {}) {|event| ... } ⇒ ServerMemberUpdateEventHandler
This event is raised when a member update happens.
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#mention(attributes = {}) {|event| ... } ⇒ MentionEventHandler
This event is raised when the bot is mentioned in a message.
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#mentionable_select(attributes = {}) {|event| ... } ⇒ MentionableSelectEventHandler
This event is raised whenever an select mentionable interaction is created.
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#message(attributes = {}) {|event| ... } ⇒ MessageEventHandler
This event is raised when a message is sent to a text channel the bot is currently in.
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#message_delete(attributes = {}) {|event| ... } ⇒ MessageDeleteEventHandler
This event is raised when a message is deleted in a channel.
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#message_edit(attributes = {}) {|event| ... } ⇒ MessageEditEventHandler
This event is raised when a message is edited in a channel.
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#message_update(attributes = {}) {|event| ... } ⇒ MessageUpdateEventHandler
This event is raised whenever a message is updated.
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#modal_submit(attributes = {}) {|event| ... } ⇒ ModalSubmitEventHandler
This event is raised whenever a modal is submitted.
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#playing(attributes = {}) {|event| ... } ⇒ PlayingEventHandler
This event is raised when the game a user is playing changes.
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#pm(attributes = {}) {|event| ... } ⇒ PrivateMessageEventHandler
(also: #private_message, #direct_message, #dm)
This event is raised when a private message is sent to the bot.
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#presence(attributes = {}) {|event| ... } ⇒ PresenceEventHandler
This event is raised when a user's status (online/offline/idle) changes.
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#raw(attributes = {}) {|event| ... } ⇒ RawEventHandler
This event is raised for every dispatch received over the gateway, whether supported by discordrb or not.
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#reaction_add(attributes = {}) {|event| ... } ⇒ ReactionAddEventHandler
This event is raised when somebody reacts to a message.
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#reaction_remove(attributes = {}) {|event| ... } ⇒ ReactionRemoveEventHandler
This event is raised when somebody removes a reaction from a message.
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#reaction_remove_all(attributes = {}) {|event| ... } ⇒ ReactionRemoveAllEventHandler
This event is raised when somebody removes all reactions from a message.
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#ready(attributes = {}) {|event| ... } ⇒ ReadyEventHandler
This event is raised when the READY packet is received, i.e.
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#remove_application_command_handler(name) ⇒ Object
Remove an application command handler.
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#remove_handler(handler) ⇒ Object
Removes an event handler from this container.
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#role_select(attributes = {}) {|event| ... } ⇒ RoleSelectEventHandler
This event is raised whenever an select role interaction is created.
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#server_create(attributes = {}) {|event| ... } ⇒ ServerCreateEventHandler
This event is raised when a server is created respective to the bot, i.e.
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#server_delete(attributes = {}) {|event| ... } ⇒ ServerDeleteEventHandler
This event is raised when a server is deleted, or when the bot leaves a server.
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#server_emoji(attributes = {}) {|event| ... } ⇒ ServerEmojiChangeEventHandler
This event is raised when an emoji or collection of emojis is created/deleted/updated.
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#server_emoji_create(attributes = {}) {|event| ... } ⇒ ServerEmojiCreateEventHandler
This event is raised when an emoji is created.
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#server_emoji_delete(attributes = {}) {|event| ... } ⇒ ServerEmojiDeleteEventHandler
This event is raised when an emoji is deleted.
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#server_emoji_update(attributes = {}) {|event| ... } ⇒ ServerEmojiUpdateEventHandler
This event is raised when an emoji is updated.
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#server_role_create(attributes = {}) {|event| ... } ⇒ ServerRoleCreateEventHandler
This event is raised when a role is created.
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#server_role_delete(attributes = {}) {|event| ... } ⇒ ServerRoleDeleteEventHandler
This event is raised when a role is deleted.
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#server_role_update(attributes = {}) {|event| ... } ⇒ ServerRoleUpdateEventHandler
This event is raised when a role is updated.
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#server_update(attributes = {}) {|event| ... } ⇒ ServerUpdateEventHandler
This event is raised when a server is updated, for example if the name or region has changed.
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#string_select(attributes = {}) {|event| ... } ⇒ StringSelectEventHandler
(also: #select_menu)
This event is raised whenever an select string interaction is created.
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#typing(attributes = {}) {|event| ... } ⇒ TypingEventHandler
This event is raised when somebody starts typing in a channel the bot is also in.
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#unknown(attributes = {}) {|event| ... } ⇒ UnknownEventHandler
This event is raised for a dispatch received over the gateway that is not currently handled otherwise by discordrb.
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#user_ban(attributes = {}) {|event| ... } ⇒ UserBanEventHandler
This event is raised when a user is banned from a server.
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#user_select(attributes = {}) {|event| ... } ⇒ UserSelectEventHandler
This event is raised whenever an select user interaction is created.
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#user_unban(attributes = {}) {|event| ... } ⇒ UserUnbanEventHandler
This event is raised when a user is unbanned from a server.
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#voice_server_update(attributes = {}) {|event| ... } ⇒ VoiceServerUpdateEventHandler
This event is raised when first connecting to a server's voice channel.
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#voice_state_update(attributes = {}) {|event| ... } ⇒ VoiceStateUpdateEventHandler
This event is raised when a user's voice state changes.
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#webhook_update(attributes = {}) {|event| ... } ⇒ WebhookUpdateEventHandler
This event is raised when a webhook is updated.
Methods included from Events
Class Method Details
.class_from_string(str) ⇒ Class
Utility method to return a class object from a string of its name. Mostly useful for internal stuff
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# File 'lib/discordrb/container.rb', line 775 def self.class_from_string(str) str.split('::').inject(Object) do |mod, class_name| mod.const_get(class_name) end end |
.event_class(handler_class) ⇒ Class?
Returns the event class for a handler class type
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# File 'lib/discordrb/container.rb', line 765 def self.event_class(handler_class) class_name = handler_class.to_s return nil unless class_name.end_with? 'Handler' EventContainer.class_from_string(class_name[0..-8]) end |
.handler_class(event_class) ⇒ Class
Returns the handler class for an event class type
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# File 'lib/discordrb/container.rb', line 757 def self.handler_class(event_class) class_from_string("#{event_class}Handler") end |
Instance Method Details
#add_handler(handler) ⇒ Object Also known as: <<
Adds an event handler to this container. Usually, it's more expressive to just use one of the shorthand adder methods like #message, but if you want to create one manually you can use this.
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# File 'lib/discordrb/container.rb', line 725 def add_handler(handler) clazz = EventContainer.event_class(handler.class) @event_handlers ||= {} @event_handlers[clazz] ||= [] @event_handlers[clazz] << handler end |
#application_command(name, attributes = {}) {|event| ... } ⇒ ApplicationCommandEventHandler
This event is raised whenever an application command (slash command) is executed.
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# File 'lib/discordrb/container.rb', line 550 def application_command(name, attributes = {}, &block) @application_commands ||= {} unless block @application_commands[name] ||= ApplicationCommandEventHandler.new(attributes, nil) return @application_commands[name] end @application_commands[name] = ApplicationCommandEventHandler.new(attributes, block) end |
#application_command_permissions_update(attributes = {}) {|event| ... } ⇒ ApplicationCommandPermissionsUpdateEventHandler
This event is raised whenever an application command's permissions are updated.
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# File 'lib/discordrb/container.rb', line 676 def (attributes = {}, &block) register_event(ApplicationCommandPermissionsUpdateEvent, attributes, block) end |
#autocomplete(name = nil, attributes = {}) {|event| ... } ⇒ AutocompleteEventHandler
This event is raised whenever an autocomplete interaction is created.
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# File 'lib/discordrb/container.rb', line 664 def autocomplete(name = nil, attributes = {}, &block) register_event(AutocompleteEvent, attributes.merge!({ name: name }), block) end |
#await(attributes = {}) {|event| ... } ⇒ AwaitEventHandler
This event is raised when an Await is triggered. It provides an easy way to execute code on an await without having to rely on the await's block.
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# File 'lib/discordrb/container.rb', line 480 def await(attributes = {}, &block) register_event(AwaitEvent, attributes, block) end |
#button(attributes = {}) {|event| ... } ⇒ ButtonEventHandler
This event is raised whenever an button interaction is created.
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# File 'lib/discordrb/container.rb', line 568 def (attributes = {}, &block) register_event(ButtonEvent, attributes, block) end |
#channel_create(attributes = {}) {|event| ... } ⇒ ChannelCreateEventHandler
This event is raised when a channel is created.
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# File 'lib/discordrb/container.rb', line 221 def channel_create(attributes = {}, &block) register_event(ChannelCreateEvent, attributes, block) end |
#channel_delete(attributes = {}) {|event| ... } ⇒ ChannelDeleteEventHandler
This event is raised when a channel is deleted.
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# File 'lib/discordrb/container.rb', line 243 def channel_delete(attributes = {}, &block) register_event(ChannelDeleteEvent, attributes, block) end |
#channel_pins_update(attributes = {}) {|event| ... } ⇒ ChannelPinsUpdateEventHandler
This event is raised whenever a message is pinned or unpinned.
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# File 'lib/discordrb/container.rb', line 649 def channel_pins_update(attributes = {}, &block) register_event(ChannelPinsUpdateEvent, attributes, block) end |
#channel_recipient_add(attributes = {}) {|event| ... } ⇒ ChannelRecipientAddHandler
This event is raised when a recipient is added to a group channel.
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# File 'lib/discordrb/container.rb', line 255 def channel_recipient_add(attributes = {}, &block) register_event(ChannelRecipientAddEvent, attributes, block) end |
#channel_recipient_remove(attributes = {}) {|event| ... } ⇒ ChannelRecipientRemoveHandler
This event is raised when a recipient is removed from a group channel.
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# File 'lib/discordrb/container.rb', line 267 def channel_recipient_remove(attributes = {}, &block) register_event(ChannelRecipientRemoveEvent, attributes, block) end |
#channel_select(attributes = {}) {|event| ... } ⇒ ChannelSelectEventHandler
This event is raised whenever an select channel interaction is created.
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# File 'lib/discordrb/container.rb', line 638 def channel_select(attributes = {}, &block) register_event(ChannelSelectEvent, attributes, block) end |
#channel_update(attributes = {}) {|event| ... } ⇒ ChannelUpdateEventHandler
This event is raised when a channel is updated.
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# File 'lib/discordrb/container.rb', line 232 def channel_update(attributes = {}, &block) register_event(ChannelUpdateEvent, attributes, block) end |
#clear! ⇒ Object
Removes all events from this event handler.
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# File 'lib/discordrb/container.rb', line 717 def clear! @event_handlers&.clear @application_commands&.clear end |
#disconnected(attributes = {}) {|event| ... } ⇒ DisconnectEventHandler
This event is raised when the bot has disconnected from the WebSocket, due to the Bot#stop method or external causes. It's the recommended way to do clean-up tasks.
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# File 'lib/discordrb/container.rb', line 59 def disconnected(attributes = {}, &block) register_event(DisconnectEvent, attributes, block) end |
#heartbeat(attributes = {}) {|event| ... } ⇒ HeartbeatEventHandler
This event is raised every time the bot sends a heartbeat over the galaxy. This happens roughly every 40 seconds, but may happen at a lower rate should Discord change their interval. It may also happen more quickly for periods of time, especially for unstable connections, since discordrb rather sends a heartbeat than not if there's a choice. (You shouldn't rely on all this to be accurately timed.)
All this makes this event useful to periodically trigger something, like doing some API request every hour, setting some kind of uptime variable or whatever else. The only limit is yourself.
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# File 'lib/discordrb/container.rb', line 74 def heartbeat(attributes = {}, &block) register_event(HeartbeatEvent, attributes, block) end |
#include_events(container) ⇒ Object Also known as: include!
Adds all event handlers from another container into this one. Existing event handlers will be overwritten.
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# File 'lib/discordrb/container.rb', line 734 def include_events(container) application_command_handlers = container.instance_variable_get(:@application_commands) handlers = container.instance_variable_get :@event_handlers return unless handlers || application_command_handlers @event_handlers ||= {} @event_handlers.merge!(handlers || {}) { |_, old, new| old + new } @application_commands ||= {} @application_commands.merge!(application_command_handlers || {}) do |_, old, new| old.subcommands.merge!(new.subcommands) old end end |
#interaction_create(attributes = {}) {|event| ... } ⇒ InteractionCreateEventHandler
This event is raised whenever an interaction event is received.
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# File 'lib/discordrb/container.rb', line 540 def interaction_create(attributes = {}, &block) register_event(InteractionCreateEvent, attributes, block) end |
#invite_create(attributes = {}) {|event| ... } ⇒ InviteCreateEventHandler
This event is raised when an invite is created.
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# File 'lib/discordrb/container.rb', line 515 def invite_create(attributes = {}, &block) register_event(InviteCreateEvent, attributes, block) end |
#invite_delete(attributes = {}) {|event| ... } ⇒ InviteDeleteEventHandler
This event is raised when an invite is deleted.
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# File 'lib/discordrb/container.rb', line 526 def invite_delete(attributes = {}, &block) register_event(InviteDeleteEvent, attributes, block) end |
#member_join(attributes = {}) {|event| ... } ⇒ ServerMemberAddEventHandler
This event is raised when a new user joins a server.
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# File 'lib/discordrb/container.rb', line 304 def member_join(attributes = {}, &block) register_event(ServerMemberAddEvent, attributes, block) end |
#member_leave(attributes = {}) {|event| ... } ⇒ ServerMemberDeleteEventHandler
This event is raised when a member leaves a server.
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# File 'lib/discordrb/container.rb', line 325 def member_leave(attributes = {}, &block) register_event(ServerMemberDeleteEvent, attributes, block) end |
#member_update(attributes = {}) {|event| ... } ⇒ ServerMemberUpdateEventHandler
This event is raised when a member update happens. This includes when a members nickname or roles are updated.
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# File 'lib/discordrb/container.rb', line 315 def member_update(attributes = {}, &block) register_event(ServerMemberUpdateEvent, attributes, block) end |
#mention(attributes = {}) {|event| ... } ⇒ MentionEventHandler
This event is raised when the bot is mentioned in a message.
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# File 'lib/discordrb/container.rb', line 210 def mention(attributes = {}, &block) register_event(MentionEvent, attributes, block) end |
#mentionable_select(attributes = {}) {|event| ... } ⇒ MentionableSelectEventHandler
This event is raised whenever an select mentionable interaction is created.
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# File 'lib/discordrb/container.rb', line 627 def mentionable_select(attributes = {}, &block) register_event(MentionableSelectEvent, attributes, block) end |
#message(attributes = {}) {|event| ... } ⇒ MessageEventHandler
This event is raised when a message is sent to a text channel the bot is currently in.
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# File 'lib/discordrb/container.rb', line 39 def (attributes = {}, &block) register_event(MessageEvent, attributes, block) end |
#message_delete(attributes = {}) {|event| ... } ⇒ MessageDeleteEventHandler
This event is raised when a message is deleted in a channel.
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# File 'lib/discordrb/container.rb', line 112 def (attributes = {}, &block) register_event(MessageDeleteEvent, attributes, block) end |
#message_edit(attributes = {}) {|event| ... } ⇒ MessageEditEventHandler
This event is raised when a message is edited in a channel.
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# File 'lib/discordrb/container.rb', line 101 def (attributes = {}, &block) register_event(MessageEditEvent, attributes, block) end |
#message_update(attributes = {}) {|event| ... } ⇒ MessageUpdateEventHandler
This event is raised whenever a message is updated. Message updates can be triggered from a user editing their own message, or from Discord automatically attaching embeds to the user's message for URLs contained in the message's content. If you only want to listen for users editing their own messages, use the #message_edit handler instead.
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# File 'lib/discordrb/container.rb', line 127 def (attributes = {}, &block) register_event(MessageUpdateEvent, attributes, block) end |
#modal_submit(attributes = {}) {|event| ... } ⇒ ModalSubmitEventHandler
This event is raised whenever a modal is submitted.
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# File 'lib/discordrb/container.rb', line 594 def modal_submit(attributes = {}, &block) register_event(ModalSubmitEvent, attributes, block) end |
#playing(attributes = {}) {|event| ... } ⇒ PlayingEventHandler
This event is raised when the game a user is playing changes.
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# File 'lib/discordrb/container.rb', line 191 def (attributes = {}, &block) register_event(PlayingEvent, attributes, block) end |
#pm(attributes = {}) {|event| ... } ⇒ PrivateMessageEventHandler Also known as: private_message, direct_message, dm
This event is raised when a private message is sent to the bot.
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# File 'lib/discordrb/container.rb', line 498 def pm(attributes = {}, &block) register_event(PrivateMessageEvent, attributes, block) end |
#presence(attributes = {}) {|event| ... } ⇒ PresenceEventHandler
This event is raised when a user's status (online/offline/idle) changes.
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# File 'lib/discordrb/container.rb', line 179 def presence(attributes = {}, &block) register_event(PresenceEvent, attributes, block) end |
#raw(attributes = {}) {|event| ... } ⇒ RawEventHandler
This event is raised for every dispatch received over the gateway, whether supported by discordrb or not.
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# File 'lib/discordrb/container.rb', line 686 def raw(attributes = {}, &block) register_event(RawEvent, attributes, block) end |
#reaction_add(attributes = {}) {|event| ... } ⇒ ReactionAddEventHandler
This event is raised when somebody reacts to a message.
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# File 'lib/discordrb/container.rb', line 140 def reaction_add(attributes = {}, &block) register_event(ReactionAddEvent, attributes, block) end |
#reaction_remove(attributes = {}) {|event| ... } ⇒ ReactionRemoveEventHandler
This event is raised when somebody removes a reaction from a message.
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# File 'lib/discordrb/container.rb', line 154 def reaction_remove(attributes = {}, &block) register_event(ReactionRemoveEvent, attributes, block) end |
#reaction_remove_all(attributes = {}) {|event| ... } ⇒ ReactionRemoveAllEventHandler
This event is raised when somebody removes all reactions from a message.
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# File 'lib/discordrb/container.rb', line 166 def reaction_remove_all(attributes = {}, &block) register_event(ReactionRemoveAllEvent, attributes, block) end |
#ready(attributes = {}) {|event| ... } ⇒ ReadyEventHandler
This event is raised when the READY packet is received, i.e. servers and channels have finished initialization. It's the recommended way to do things when the bot has finished starting up.
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# File 'lib/discordrb/container.rb', line 49 def ready(attributes = {}, &block) register_event(ReadyEvent, attributes, block) end |
#remove_application_command_handler(name) ⇒ Object
Remove an application command handler
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# File 'lib/discordrb/container.rb', line 712 def remove_application_command_handler(name) @application_commands.delete(name) end |
#remove_handler(handler) ⇒ Object
Removes an event handler from this container. If you're looking for a way to do temporary events, I recommend Awaits instead of this.
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# File 'lib/discordrb/container.rb', line 704 def remove_handler(handler) clazz = EventContainer.event_class(handler.class) @event_handlers ||= {} @event_handlers[clazz].delete(handler) end |
#role_select(attributes = {}) {|event| ... } ⇒ RoleSelectEventHandler
This event is raised whenever an select role interaction is created.
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# File 'lib/discordrb/container.rb', line 616 def role_select(attributes = {}, &block) register_event(RoleSelectEvent, attributes, block) end |
#server_create(attributes = {}) {|event| ... } ⇒ ServerCreateEventHandler
This event is raised when a server is created respective to the bot, i.e. the bot joins a server or creates a new one itself.
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# File 'lib/discordrb/container.rb', line 358 def server_create(attributes = {}, &block) register_event(ServerCreateEvent, attributes, block) end |
#server_delete(attributes = {}) {|event| ... } ⇒ ServerDeleteEventHandler
This event is raised when a server is deleted, or when the bot leaves a server. (These two cases are identical to Discord.)
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# File 'lib/discordrb/container.rb', line 379 def server_delete(attributes = {}, &block) register_event(ServerDeleteEvent, attributes, block) end |
#server_emoji(attributes = {}) {|event| ... } ⇒ ServerEmojiChangeEventHandler
This event is raised when an emoji or collection of emojis is created/deleted/updated.
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# File 'lib/discordrb/container.rb', line 389 def server_emoji(attributes = {}, &block) register_event(ServerEmojiChangeEvent, attributes, block) end |
#server_emoji_create(attributes = {}) {|event| ... } ⇒ ServerEmojiCreateEventHandler
This event is raised when an emoji is created.
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# File 'lib/discordrb/container.rb', line 401 def server_emoji_create(attributes = {}, &block) register_event(ServerEmojiCreateEvent, attributes, block) end |
#server_emoji_delete(attributes = {}) {|event| ... } ⇒ ServerEmojiDeleteEventHandler
This event is raised when an emoji is deleted.
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# File 'lib/discordrb/container.rb', line 413 def server_emoji_delete(attributes = {}, &block) register_event(ServerEmojiDeleteEvent, attributes, block) end |
#server_emoji_update(attributes = {}) {|event| ... } ⇒ ServerEmojiUpdateEventHandler
This event is raised when an emoji is updated.
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# File 'lib/discordrb/container.rb', line 426 def server_emoji_update(attributes = {}, &block) register_event(ServerEmojiUpdateEvent, attributes, block) end |
#server_role_create(attributes = {}) {|event| ... } ⇒ ServerRoleCreateEventHandler
This event is raised when a role is created.
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# File 'lib/discordrb/container.rb', line 436 def server_role_create(attributes = {}, &block) register_event(ServerRoleCreateEvent, attributes, block) end |
#server_role_delete(attributes = {}) {|event| ... } ⇒ ServerRoleDeleteEventHandler
This event is raised when a role is deleted.
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# File 'lib/discordrb/container.rb', line 446 def server_role_delete(attributes = {}, &block) register_event(ServerRoleDeleteEvent, attributes, block) end |
#server_role_update(attributes = {}) {|event| ... } ⇒ ServerRoleUpdateEventHandler
This event is raised when a role is updated.
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# File 'lib/discordrb/container.rb', line 456 def server_role_update(attributes = {}, &block) register_event(ServerRoleUpdateEvent, attributes, block) end |
#server_update(attributes = {}) {|event| ... } ⇒ ServerUpdateEventHandler
This event is raised when a server is updated, for example if the name or region has changed.
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# File 'lib/discordrb/container.rb', line 368 def server_update(attributes = {}, &block) register_event(ServerUpdateEvent, attributes, block) end |
#string_select(attributes = {}) {|event| ... } ⇒ StringSelectEventHandler Also known as:
This event is raised whenever an select string interaction is created.
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# File 'lib/discordrb/container.rb', line 579 def string_select(attributes = {}, &block) register_event(StringSelectEvent, attributes, block) end |
#typing(attributes = {}) {|event| ... } ⇒ TypingEventHandler
This event is raised when somebody starts typing in a channel the bot is also in. The official Discord client would display the typing indicator for five seconds after receiving this event. If the user continues typing after five seconds, the event will be re-raised.
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# File 'lib/discordrb/container.rb', line 89 def typing(attributes = {}, &block) register_event(TypingEvent, attributes, block) end |
#unknown(attributes = {}) {|event| ... } ⇒ UnknownEventHandler
This event is raised for a dispatch received over the gateway that is not currently handled otherwise by discordrb.
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# File 'lib/discordrb/container.rb', line 697 def unknown(attributes = {}, &block) register_event(UnknownEvent, attributes, block) end |
#user_ban(attributes = {}) {|event| ... } ⇒ UserBanEventHandler
This event is raised when a user is banned from a server.
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# File 'lib/discordrb/container.rb', line 336 def user_ban(attributes = {}, &block) register_event(UserBanEvent, attributes, block) end |
#user_select(attributes = {}) {|event| ... } ⇒ UserSelectEventHandler
This event is raised whenever an select user interaction is created.
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# File 'lib/discordrb/container.rb', line 605 def user_select(attributes = {}, &block) register_event(UserSelectEvent, attributes, block) end |
#user_unban(attributes = {}) {|event| ... } ⇒ UserUnbanEventHandler
This event is raised when a user is unbanned from a server.
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# File 'lib/discordrb/container.rb', line 347 def user_unban(attributes = {}, &block) register_event(UserUnbanEvent, attributes, block) end |
#voice_server_update(attributes = {}) {|event| ... } ⇒ VoiceServerUpdateEventHandler
This event is raised when first connecting to a server's voice channel.
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# File 'lib/discordrb/container.rb', line 294 def voice_server_update(attributes = {}, &block) register_event(VoiceServerUpdateEvent, attributes, block) end |
#voice_state_update(attributes = {}) {|event| ... } ⇒ VoiceStateUpdateEventHandler
This event is raised when a user's voice state changes. This includes when a user joins, leaves, or moves between voice channels, as well as their mute and deaf status for themselves and on the server.
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# File 'lib/discordrb/container.rb', line 284 def voice_state_update(attributes = {}, &block) register_event(VoiceStateUpdateEvent, attributes, block) end |
#webhook_update(attributes = {}) {|event| ... } ⇒ WebhookUpdateEventHandler
This event is raised when a webhook is updated.
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# File 'lib/discordrb/container.rb', line 468 def webhook_update(attributes = {}, &block) register_event(WebhookUpdateEvent, attributes, block) end |